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screamyGuy
Intersection Testing
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Figure 1.
A ray is generated at random and intersected with a dense cloud of triangles. If a hit occurs, the intersection location is highlighted with a sphere. Left mousedrag to orbit. Space to generate a new ray.
Files
Source
(zip)
(view online)
built with
Processing
uses
Raytracing
uses
SGCamera
uses
Tuple
Standalone
by Matthew Kozak
All code GPL
All else... bananas?