Under development.
This library provides access to a planar worldspace with customary camera controls. Image a drawing table with a camera fixed normal to the surface. The camera can translate sideways, up and down, and move towards and away from the renderings. This library is intended to be used with sketches that refresh the entire drawspace per frame.
The library provides a tracking interface. Simply implement the interface by having your class return a position Tuple on a getPositioned() call, and any SGPlanar camera will center on the object. Example
here.
Files
All SG libraries
by Matthew Kozak
All code GPL
All else... bananas?